FF7 Secrets
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You can get unlimited items with the W-Item materia.
To use this, equip the W-Item materia on a person. Then get into a battle.
Select an item, (it doesn't matter which) and use it on something. Select
a second item, (the one you want to duplicate) but don't use it. After
you select it, immediately cancel it. You will have one more of your selected
item.
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Next to Cosmo Canyon is a forested mound with this
weird hill with red dots on top. It is a puzzle area full of special items.
You need a Green Chocobo to get there, or a path leading up there appears
when you kill the Ultima Weapon (that thing flying around in the sky)
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In the mansion in Nibelheim, there is a safe. It
is to the right of the stairs, above the room with the secret passage.
The combination is: Right to 36, Left to 10, Right to 59, Right to 97.
Remember that the safe is like A REAL COMBINATION LOCK! If you go past
a number, you have to start over. When you open the safe, you have to fight
a boss. When you beat him, you get the "Summon Odin materia", Red 13's
level 4 Limit Break manual, and a key that opens the crypt in the bottom
of the mansion and allows you to get Vincent.
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There are four secret materia in the game, but you
will need at least a green or a blue chocobo to get them (see my page on
Chocobo Breeding).
this is where they are: The Mime materia is in a cave to the east of a
large mountain in a bridge covered area of the Western Continent.
(the one Wutai is on) The HP<>MP materia is in a cave on a square of
brown land surrounded by a river. It is just beyond the mountain footpath
by the shallow part of the river near the Gold Saucer. The Quadra Magic
Materia is in a cave at the end of a penninsula on the north stretch of
land on the Southern Continent. Finally, the Knights of the Round Materia
is on an uncharted island in the northeast corner of the map. You cannot
land on it with the Highwind, so you need a Gold Chocobo to get there.
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In Disc 2 or 3, you can find a key that will let
you back into Midgar City. This key is found in Bone Village. (also known
as the excavators site.) You find the key in the exact same fashion as
you did the Lunar Harp in Disc 1. Talk to the sitting man and tell him
you want to dig for the key, place your searchers, and detonate the bomb.
Then dig for the key. Hopefully, you'll find the thing.
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